Frozen arctic station – unfreezing totally


Most long running project reach its final. Freezing is completed. Well, it should to be. Unfreezing. Today it is a summer at the street! This is text quest with turn based walk along labyrinth with view from the eyes. And you perform actions there. Open door, shoot monster, take item. As quest. In other time – it is reading text. There are lots of it here. Everything is with blue color. To feature the freezing point.

At the last moments. I correct the text. There are lots of it here. It is divided with files. Well, in environment QB64, that symbol for comma, that I write, it is works as symbol to go to a new line. Yes, there is another symbol for comma. But I do not change it. With idea not to make complex. I take decision to go to finish line. And not to enter another tasks. So symbol comma I delete. And someplace it is dot. Or nothing at all.

So a final phase, I spent lots of time for format text. So, it is a lot of text, as I see it now. And long. Such routine. It is also spent some time. And everything is going to final.

I fix some bugs. So, I take a decision to make it to final. Long time development. I already have lots of ideas what to do next. And with this development, I take a decision to finalization. To go to final.


So, some small shortcomings are possible. Well, it is possible to spent time for format text. For example. Or for some else. But, I take a decision to final. This is valuable decision. First such big project for me. For some moment it was like a sea. Where you do not see the end or borders. And now sailing is done! This is joyful event!

To exit the game during reading text – input 9. During labyrinth – press Q or q. This is by idea, two different programs. Phase reading text. And phase labyrinth plus text in it.


And so long awaited day. Final is taking place! Freezing is completed. Everything is unfreeze! It is at the street summer and little sun ( I hope). Lets have a joy! It is a reason to make celebration and to feel joy of life! Whole new game and even so big (by my measure points) is done!


So, it is about station in the snow. As Antarctic. And there a virus start to mutation. It is to appear monsters. As Resident Evil. And you read text as story. And walk labyrinth. Like first Wizardry. And do actions. With a computer, you learn something new. With labyrinths you need take items. And use them. Whole part of the game. And next again to read text. Game alternates these two phases.



It is lots of things to happen with main character. And amnesia. And doctor game some medicine. Vaccine or something else. And earthquake. And monsters. And explore stations. And dig computers to learn what has happened. You read report, emails. And dig the systems. No one is here except you. It was evacuation. And next earthquake. And you lost consciousness. So, this is start.


You can play not fast. Game is about explore and atmosphere. With labyrinth you need to enter every room and to do something. And next move to exit point. With read text – you simply read text. And press next.

Game is made upon some pictures taken from a head. Such a blue labyrinth. Made with lines. And some theme about frozen arctic station. Story. Text screens. This is valuable. From this idea - you see this game. With retro theme. 80s computers.


Game is what I want to see, as I designed this way I make it. About ideas and realization. And time to start a celebration! This was long! And unfreezing completed! Little sun already heating! Time for a joy!

 Basic Pascal version 1.18 "Duckling" – most newest version. In this version there are 4 new games! Puddles at Countryside, Duckling Pseudo 3D, Road to Countryside, Duckling Goes 2D. And even more retro games! It is a pack of retro games with modern versions of Basic and Pascal.

It is now in development new version Basic Pascal pack games. This game will be included in a new version. 

Basic Pascal: http://www.dimalink.tv-games.ru/games/basicpascal/index_eng.html

Website: http://www.dimalink.tv-games.ru/home_eng.html

Itchio: https://dimalink.itch.io/basic-pascal

 

 

 

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