Frozen Arctic Station – snow and helicopter
So story is finished already. Next, you will go along the frozen station already. Everywhere it is snow. It is wind blowing. Sometimes earthquake. And everything is destroyed. There is no roof. And blizzard. At the something that is left after the station. You call by radio for help. You send SOS signal. And you enter through the hole in a wall, during a snow desert. It is strong wind. And lots of snow. You wait helicopter!
And again return to programming phase. This time, I need, simply, to sort all the story with the files for reading. And code all labyrinths. And to write it to program code. What to take, and what to read. In right order.
You are in a snow. You are crawling along the totally destroyed part of the station. It is snow there. Wind. Blizzard. And you are walking. Along the corridors. Walls are destroyed. Last thing you need to do – it is to get out. And to wait for red helicopter. Which will land from the sky. Through the white storm. Snow and blizzard – they are very strong.
And what was before? And before it was a frozen part of the station. But less strong. It is still growing there mold and mushrooms. Along the walls. But already a hard way. Because of cold is block their grow. It makes them be slow.And this is already final stage of development. For this super huge for me project. I solve task about programming. They tasks that was. They were not prepared before. And as it was during the process. It was hard. It requires math mind. Next it is write story. Tow rite small story – it is possible.
And as far as you go - it is going down all the potential. I write 190 game scenes, approximately. And in the end, I just give a story. Without sides to go. I make a decision. Just final make. This is big development for me. For the last time.
I need to make conclusions. About how it better to do. And anyway to prepare to make final steps for this little game. And start to prepare new pack Basic Pascal.
Game was as idea from the head. After big impressions from retro computers. So something like if you see Wizardry 1 and labyrinth with first person view. Or Ultima 1. Schematical labyrinth. And it is also with some interesting story. All of these made a big impression for me. And I make a decision to make one day my own labyrinth. And my own story.
So this is a valuable program code for me. I am closer to something like this. To touch with a form of program code, the things I desire. This is so valuable. This is great.
Frozen station, and walk the labyrinths. And even interaction with objects. Most of time, it is about to interact with computer. With them, character get to know something new. About virus. And what is going on at the station.
Science fiction story, labyrinths. And text. Which you need to read. And that all reminds about programming with basic. Game is made, by the way, with programming language QB64.
Basic Pascal version 1.18 "Duckling" – most newest version. In this version there are 4 new games! Puddles at Countryside, Duckling Pseudo 3D, Road to Countryside, Duckling Goes 2D. And even more retro games! It is a pack of retro games with modern versions of Basic and Pascal.
It is now in development new version Basic Pascal pack games. This game will be included in a new version.
Basic Pascal: http://www.dimalink.tv-games.ru/games/basicpascal/index_eng.html
Website: http://www.dimalink.tv-games.ru/home_eng.html
Itchio: https://dimalink.itch.io/basic-pascal
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