Frozen Arctic Station – Menu elements, take item


Somewhere in the snow. And ice. Whole continent is covered with snow. Where blizzards and hurricanes with the snow. There is station science. And something has happened there. You are most real person, who is in this episode. Little game is something like text quest and retro walking with labyrinths.

This time I do programming. I am working about programming. First time, I left standard problems. Such as collisions with objects. Move player. Which are rather typical. And I can do them much or less. Since 2024. First time – I take development with unknown for me problems. And of course I run into difficulties. How to rotate map. I spent lots of time for this.

And now, I am already doing interface. Labyrinth is reading from file. And can walk with it. And with space you start a menu. With actions. So there, you can take item. You can select item. From what you have in inventory.

Now, I need to finish programming part of  gaming systems. And for me it looks more as a problems. But slowly, I have success with one problem after another. Not so fast as I want it. But I have results.

And by now, there is a station in the snow. And it has a critical situation. Maybe it is already snow there, at the station itself, and cold is everywhere. And maybe no. But there are monsters. Withing corridors. And you are worker at this station. And you get up. You lost conscious. Knocked conscious. And now it is empty here.

Withing corridors -it can be monsters. And it rooms – you can perform some actions. Take item or use it, for example.

And game is also made with from the eyes view. As some first – most first three dimensional games.  Where you can also walk with cells. Or something this way was a method for move in role playing games. In 80s or 90s. With IBM PC compatible computers. Or with 8 bit computers.

This is like action movie about polar station. Experiments.  As a first part for Resident Evil. You are walking the building. And try some rooms. Make some actions. And try to understand what is going on. Or like – the thing (movie). Something strange is happened with distance station.

But with turn based mode. With text insertions. Now, it is already, I understand, how it will work game system.  And I do programming for these things. All the game options. And will need to add content. To write story. To create labyrinths. To setup objects. Monsters. To write, code interactions between objects.

So about this  freeze it is lots of things to do.  Now, for example. There is menu. And there you can take item. And enter the inventory.

 

Basic Pascal version 1.18 "Duckling" – most newest version. In this version there are 4 new games! Puddles at Countryside, Duckling Pseudo 3D, Road to Countryside, Duckling Goes 2D. And even more retro games! It is a pack of retro games with modern versions of Basic and Pascal.

It is now in development new version Basic Pascal pack games. This game will be included in a new version. 

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