​Rifles and Trenches – ideas for a new game



First programable day in 2024 year. I select a certain QB64. Modern version of QBasic. And I go back to a project with title Rifles and Trenches. So, I start a project in late 2023. And as a base I take a program code from videogame Crests and Shooting. But I start to modify everything in code. Game will be similar. But different. New rules will be added.

And now I am doing a new interface. I working about details.

At first, it will be more soldiers. Whole 8. Instead of 5. They are drawing better. But still schematic.

At second, every soldier has a med pack. To restore health.

New method of movement. Two nearby soldiers can exchange their positions.

You can go above the screen and to appear at the other side of the screen.

And I plan more new things in compare with game Crest and Shooting.

Game itself, Rifles and Trenches will be simple schematic military style. And 8 soldiers at the screen. They are shooting with rifles. Rifle need to reload. You can to use med kit to restore health. And in main, it is similar with first game – Crests and Shooting, but with new elements in gameplay.

First idea about a game, was first world war. When rifles are with one ammo. But all is very schematic. And that’s why you can imagine in your imagining whatever you want. Game with stylization about 80s computers. Retro.

So, I can say that it was a beginning everything from QBasic for me, as a programming. At the very simple layer. Input number. Clear screen. So, it is also a positive memory for me.

And now, I still not complete the all ideas for a game, even as elements of gameplay. But main idea is to make a game, from one hand similar to Crests and Shooting. And from other hand to enter new rules, to update as lots elements as possible. And keep it still simple game. To add new things, new visual look, new game features to add. So, it is idea!

So, in my head I have lots of ideas. But I do not think that I will move all of them into program code. Because of I am not so good in programming. Here it is limits – programming skills. It is main thing to complete new gameplay. And to decorate everything.

So as a compare picture you can see. How looks base game. And what is it becoming a new game. Anyway, Crests and Shooting – it will be a standalone game. If I will be a good programmer, I will to make a second part. And now it is like it is. But I start new idea, but similar one. By this, I want to say that Crests and Shooting - it is standalone solid line. And Rifles and Trenches – it is already a second line.  So, they are different little games, but similar in idea. And saying perfect, both games deserves to be continued with part 2 of each games. But everything is about how good you are with programming skills, this is a limit point here.

Today, game is in development.

Basic Pascal pack - whole pack of games and programes, written with basic and pascal. It is retro.

With each game and program there is a page at author`s website. There are aditional information, descriptions, pictures, arts.

Basic Pascal: http://www.dimalink.tv-games.ru/packs/basicpascal/index_eng.html

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